Growing up in the 1990s, many of us were alive in the era of arcade gaming. Whether it was at a local mall, skating rink, movie theater, or its own standalone arcade…we played some of the best games ever. Many of those arcade games have since been ported out to several video game consoles. Yet before the major console era, arcades were packed with people wanting to enjoy the best arcade games of our time. In fact, before Nintendo and Atari really pushed games out onto their now infamous early consoles<\/a><\/strong>, a lot of games were tested out in arcades.<\/p>\n
NFL Blitz<\/em><\/a><\/strong> was developed by Midway Games, and initially debuted in 1997 in the arcade world. It would soon move to things like the Gameboy, Nintendo 64, and original Playstation by 1998 though. While this game did have a lot of the current players from the NFL’s 1997-1998 teams, it was not designed to be an accurate simulation of a real football game. It was made to be over the top and crazy, allowing it to stand out from Madden<\/em> and other football games of the time. In the arcade, one usually was able to play at least one game against either another player or the computer. Today, arcade machines with the original NFL Blitz<\/em> on them can sell for up to $5,000!! That is no surprise since it is one of the best arcade games of the 1990s.<\/p>\n
It was hard for us to pick between these two, as they are essentially the same game with different locations to race on. The original Cruis’n USA<\/em> video game became a massive hit in arcades across America. Thus, a few years later the Cruis’n World<\/em><\/a><\/strong> version hit arcades. Some kept both around since they typically did good business and allowed for more people to play. The games are as they sound. You’re driving, using a built-in steering wheel and peddles, in a race against the computer. If there was another machine, it could be connected to allow you to race against friends or other players. While Cruis’n World<\/em> was eventually ported out to the Nintendo 64 by the late 1990s, it remained in arcades for several years to come.<\/p>\n
You likely know of the Punch-Out<\/em> game series, but probably mostly the Mike Tyson’s Punch-Out<\/em><\/a><\/strong> version. However, this was an entire franchise that was massive in the 1980s and even the 1990s. The original Punch-Out<\/em> was released in arcades by 1984 and became an instant “hit” in arcades across the United States. That led to the development of others, including the Mike Tyson version. Due to its massive popularity, Nintendo then added it to the Super Nintendo console along with a sequel in the mid-1990s. However, the original Punch-Out as well as the Mike Tyson version remained in arcades throughout the 1990s. Leading it to become one of the best arcade games of all time.<\/p>\n
The Street Fighter<\/em> franchise is one of the biggest fighting video game franchises in history. It is now part of the E-Sports community of games and has become incredibly popular among gamers worldwide. The original game hit arcades in the late 1980s but Street Fighter II<\/em> <\/a><\/strong>came in 1991. This was the very first one-on-one fighting game to give players a choice in characters that each had different move-sets. They had at least 30 unique moves for each character, which was revolutionary for its time. Today, some people still play Street Fighter<\/em> games on consoles using arcade-style controllers as it was meant to be the perfect fighting game for the arcade world. Capcom truly outdid themselves with Street Fighter II<\/em>, but they were far from done making iconic games.<\/p>\n
Yes, that movie with Dwayne Johnson about the giant white ape was actually a movie based on an arcade game. The Rampage<\/em><\/a><\/strong> arcade game was very popular, especially among teenage male gamers. While the original game was released in the late 1980s, it became such a giant hit that early consoles began porting it over to their systems. That includes the Apple II, Commodore 64, and several Atari consoles. However, it remained in arcades throughout the 1990s. Usually, it was a solid hit for gamers. The game was all about humans that turned into monsters, with George the King Kong-like ape, being the main character of three versions players could play. You could climb buildings, and essentially destroy cities. Including helicopters, tanks, and take-out military members trying to put you down.<\/p>\n
Virtua Cop 2<\/em><\/a><\/strong> was a really interesting game developed by the AM2 studio at SEGA. The developers at SEGA felt that they needed to do what Nintendo did before and test out games in arcades first. While some games were complete in arcades, others acted as test subjects. Virtua Cop 2 was essentially complete before SEGA ported it over to their Saturn console. This game was known as a light gun shooter, as players would actually hold a gun attached to the arcade and shoot at enemies when needed. Players can choose one of three players to be in the game, and merely need to stay alive to make it through levels. Any death instantly caused you to put in more money, which made arcades a lot of money. The game was very popular in the 1990s, making it one of the best arcade games ever.<\/p>\n
Namco’s Time Crisis<\/em> games have become cult classics on consoles today, but the original technically became a hit in the arcade first. The original Time Crisis<\/em><\/a><\/strong> was just a first-person “shoot’em up.” These games tend to have no real rhyme or reason to shoot, but you must do a lot of that in order to progress in the game. Obviously, the arcades supplied arcade guns as controls. The original game became a hit on this method, but later games put some emphasis on the story seeing as they were then on consoles. Time Crisis<\/em> was revolutionary compared to other light shooters, as you could duck or dodge attacks and reload your character’s weapon. They also introduced clock challenges with their battles, making you complete levels in a specific period of time.<\/p>\n
The original Frogger<\/em> game was developed by Konami and manufactured by SEGA. Back in 1981, both companies were still getting their bearings on the video game world. Yet everyone knew arcades were a big deal as early consoles weren’t quite where they needed to be. Frogger was a massive success in arcades because both young kids and teens could play and enjoy it. The object of the game is simple. Direct frogs to their homes over busy roads and around hazards in the water. The premise was simple and the game was a hit, leading to several ports of the original. Eventually, entirely new Frogger<\/em> games<\/a><\/strong> were developed for 1990s consoles like the original Playstation. Yet Frogger<\/em> remained a major fixture in arcades throughout the 1980s and 1990s.<\/p>\n
Tekken<\/em> is also a massively successful fighting video game franchise. They take most of their cues from Japanese culture, which is why most of the designs and characters often have a distinct Japanese connection. One of the things you should know is that Bandai Namco Studios has released every single Tekken<\/em> game on an arcade system<\/a><\/strong>. They began with the first in 1994 on the Namco System 11. Today, they are on the Namco System ES3. These arcades can be purchased by anyone too. The original Tekken<\/em> was a massive success in arcades and led to several ports to consoles. The original Tekken<\/em> actually displayed the nations where battles took place, all real places. Later Tekken games used fictional places though. Due to still going on arcade systems, Tekken<\/em> is clearly one of the best arcade games ever.<\/p>\n
Both NFL Blitz<\/em> and NBA Jam<\/em> had the same idea in mind. Give you an over-the-top gaming experience using real-world players. In NBA Jam<\/em><\/a><\/strong>, most of the incarnations of the series involved two or three players on any team at a time rather than the regular five you’ll see in real life. Although, they did work with five in later versions of the series. Obviously, one could shoot with the players but the big thing that made it famous was the absolutely INSANE dunks. Your player would go up 40 feet in the air to slam down on the 10-foot-tall basket. It first began in arcades in 1993 and would end up on consoles soon after. However, it remained a staple in arcade venues for many years throughout the 1990s. Making it one of the best arcade games of its era.<\/p>\n
Developed by Konami, Lethal Enforcers<\/em> was introduced to arcades in 1992. The graphics for the game were quite unique, as they relied entirely on digitized photographs and sprites. It was a massive success, ranking in the top five highest-grossing arcade games of 1993 in the United States. The real problem with the game was the decision to use photorealistic people. As players must shoot those people in the game, thereby sort of simulating real-life gun violence. In spite of this, Lethal Enforcers<\/em><\/a><\/strong> was so successful, that various sequels came out. Of course, most ended up on home consoles. Yet for its time, Lethal Enforcers<\/em> was one of the best arcade games out there. As it was a huge hit everywhere it was installed.<\/p>\n
We can say for certain that this game can still be found in some arcades across the United States today. If not the original, certainly an updated version. In the early 1990s, NASCAR was becoming a pretty successful sport. Not only were fans in the U.S. compelled by it, but some Asian countries were as well. When Daytona USA<\/em><\/a><\/strong> was being developed by SEGA, it was actually tested on a Japanese audience first. Eventually, a full arcade version came out in the U.S. and became a huge hit. Based on the famous Daytona 500 race, players drove stock cars, attempting to win races. The graphics were revolutionary for an arcade game, even using a 60-bits-per-second frame rate. Unheard of for most arcade games in the 1990s. Making it one of the best arcade games of the 1990s or in any era.<\/p>\n
The Sunset Riders<\/em> game was one of the biggest and best arcade games of all time. Initially, the game was coin-operated like most other arcade games. But the reason for this was that Konami knew arcade games like this would put so much in a person’s path that they’d be gunned down in the game often. This was a side-scrolling run-and-gun shooter game. Thus, you were constantly being shot at as much as shooting others. People would get addicted to achieving the in-game goals, and constantly put money in the machine. Though something like it was already around, this game would eat your money quite often. Set in the American Old West, you’re playing as a bounty hunter. Yet the game works with one to four players, each facing the same conditions. The game was also recently revived<\/a><\/strong> for the Switch and PS4.<\/p>\n
Soulcalibur<\/em> might not be as legendary as some other fighting game franchises, but it is still one of the most nostalgic and beloved in history. The original Soulcalibur<\/em> game was actually called “Soul Edge<\/em><\/a><\/strong>” and was a massive hit in arcades across America and Japan when released in 1995. The Soulcalibur<\/em> game was technically the name of the sequel but was so well-liked that it became the name of the series going forward. The original games and those that followed focused on using a historic fantasy concept. Where all weapons and attire, though over the top, were inspired by 16th to 17th-century weapons and gear. The “evil” weapon of the series, Soul Edge, is wielded usually by a boss in the game. It has to eventually face off with someone using the Soul Calibur weapon that you play as.<\/p>\n
Talk about one of the best arcade games, right? This game is STILL legendary, with many trying to buy the full arcade version of the game. It is a huge collector’s item for gamers as well as comic book fans. Based on the 1989 animated series, X-Men: Pryde of the X-Men<\/em>, the X-Men arcade game<\/a><\/strong> came out in 1992. The goal of the game is to defeat Magneto, and you can use up to six players to accomplish this mission. Players can play as either Cyclops, Colossus, Storm, Nightcrawler, Dazzler, or Wolverine. While you will fight several Sentinels along the way, players will also face off with Pyro, Wendigo, Nimrod, Blob, The White Queen, Juggernaut, and Mystique before taking on Magneto. The game has won several awards for the technology developers used and made arcades A LOT of money.<\/p>\n
The original House of the Dead<\/em> arcade game was a big success, making the sequel highly anticipated. It exceeded all previous expectations. Sequels are seldom better than the original, but HOTD 2<\/em> certainly was. It landed in arcades in late 1998 and was an instant hit among gamers. Made by SEGA, they let it breathe in arcades to see how it would do before eventually deciding to release it on their consoles the following year. It even ended up on Microsoft Windows in 2001, and eventually the third would be released on the Xbox. Yet none of that would have been possible if House of the Dead 2<\/em><\/a><\/strong> did not have great success in the arcades first.<\/p>\n
Williams Electronics Games, a relative unknown in gaming before this, formed Smash TV<\/em><\/a><\/strong>. Specifically, it was developed by Eugene Jarvis and Mark Turmell. It was an inventive dual-stick shooter. One of the sticks was for moving and avoiding enemies while the other stick was meant for firing. The game focused on a dystopian television show, which took place in the “then-future” of 1999. Players will play as one of the lucky contestants who must shoot their way to fame and fortune. The entire show is broadcast in front of a live audience and broadcast worldwide. It was essentially a video game version of Hunger Games<\/em>. The game is “kill or be killed,” and once a contestant is left in each arena, they move on to the next and attempt to survive that gauntlet of contestants.<\/p>\n
While the game would be ported to other systems and published by many major companies, it was originally a huge success in the arcade. Originally developed by Rare Limited and published by Midway Games, Killer Instinct<\/em><\/a><\/strong> was an arcade fighting game. While it was sort of lost among the other major fighting games of the 1990s, it still stood out as one of the best arcade games of its time. The game did borrow a combat system similar to Street Fighter<\/em>, many feel it inspired a lot of the “finish him” moves used in Mortal Kombat<\/em> games. Thus making it a valuable asset to fighting games overall. While it did hit home consoles within a year of its arcade release, Killer Instinct<\/em> remained in many arcades throughout the rest of the 1990s.<\/p>\n
While Konami made a lot of the early 1980s and 1990s arcade games you know and love, Contra<\/a><\/strong><\/em> is considered to be one of their best. It first came out in arcades back in 1986 and was then ported to the Super Nintendo by 1988. However, due to the wild success it had in arcades, most kept it around throughout the 1990s. Making it a game that gamers would pay money to play in spite of the home console version. Contra<\/em> was a simple run-and-gun shooter. Some of the characters had a Rambo vibe about them, with similar attire to the famous character. It made sense, as Rambo<\/em> was a huge 1980s film series. Plus, this game offered a unique opportunity to play in standard or a pseudo-30 view. Where you could get pretty immersed in the early gaming world.<\/p>\n
The original Star Wars Arcade<\/em> game came out in 1993 to great success. By 1998 there was a mission to go even further. Thus, SEGA decided to make the Star Wars Trilogy Arcade<\/em><\/a><\/strong> game. While that might make some assume it was the “third” game in the series, it was only the second. However, it focused on all three of the original Star Wars movies. Many might assume that being a Star Wars game, it would involve a lot of lightsaber battles and force attacks. Rather, this was a shoot ’em up game. Your battles were really as a member of the resistance ground forces, where you’d take on a lot of stormtroopers. In spite of this, the game was a ton of fun to play. Making it one of the best arcade games of its time.<\/p>\n
Unlike other early video games inspired by the web-slinger’s shows or movies, Spider-Man: The Video Game<\/em><\/a><\/strong> was an arcade game simply inspired by the character himself. While it might seem odd, this was not just a one-player game. Up to four players could play at one time. Of course, only one person could play at Spidey and anyone else playing could choose to play as Black Cat, Hawkeye, and Namor the Submariner. To this day, it has been rare these characters really interacted all that much outside Spider-Man and Black Cat. Throughout the game, you’ll take on various villains across four acts of the game. That includes Kingpin, Doctor Octopus, Electro, Lizard, Scorpion, Sandman, Green Goblin, Hobgoblin, and Venom along with his symbiote clones. The final boss was always Doctor Doom though.<\/p>\n
By the mid-1990s, Atari stopped focusing on their own consoles as they turned to focus on developing video games only. Primal Rage<\/em><\/a><\/strong> proved their gamble was a good one, as they released this game in 1994 for arcades to critical and financial success. The game is set in a post-apocalyptic version of Earth called “Urth.” You as the player will control one of several unique, large beasts. Each will battle the other to determine the planet’s fate. Of course, this fighting game is similar to others in its genre. What made it a little more unique were the extremely gory finishing moves. While porting did happen to home consoles, no one could port a perfect arcade version. That was due to a unique copy protection method Atari used on the game.<\/p>\n
Galaga<\/em><\/a><\/strong> is one of the most historic and notable early arcade games. It was initially released in 1981 to wild success and was routinely seen in arcades across America and Japan until the late 1980s. However, it still managed to stick around at several arcades in the 1990s too. It stuck around so long, in fact, it also became one of the best arcade games of the 1990s as well. Namco essentially developed and published the game in Japan, but Midway Games published it in America. It became Namco’s first major success in the video game industry, which they’d go on to be a major player in. The game was simple. Players operated a starship and were tasked with destroying as many Galaga Force ships as possible in each stage, all while avoiding enemy attacks.<\/p>\n